using System.Collections;
using System.Collections.Generic;
public class testaja : MonoBehaviour {
private LineRenderer lineRenderer;
private float counter;
private float dist;
public Transform origin;
public Transform destination;
public float lineDrawSpeed = 6f;
void Start()
{
lineRenderer = GetComponent<LineRenderer> ();
lineRenderer.SetPosition (0, origin.position);
lineRenderer.SetWidth (.45f, .45f);
dist = Vector3.Distance (origin.position,destination.position);
}
void Update()
{
lineRenderer.SetPosition (0,this.transform.position);
lineRenderer.SetPosition (1,destination.position);
}
}
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