Portal belajar membuat aplikasi Augmented Reality dan Virtual Reality

Rabu, 23 November 2016

Draw Line in Runtime Unity [1]

21.51 Posted by Dicky Rachmat Iskandar No comments
using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class testaja : MonoBehaviour {
    private LineRenderer lineRenderer;
    private float counter;
    private float dist;

    public Transform origin;
    public Transform destination;

    public float lineDrawSpeed = 6f;

    void Start()
    {
        lineRenderer = GetComponent<LineRenderer> ();
        lineRenderer.SetPosition (0, origin.position);
        lineRenderer.SetWidth (.45f, .45f);

        dist = Vector3.Distance (origin.position,destination.position);

    }

    void Update()
    {
        lineRenderer.SetPosition (0,this.transform.position);
        lineRenderer.SetPosition (1,destination.position);

    }
}
 

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